Tyr

Proper name: Vast Dominion of Tyr
Ruler: Absolute Ruler of the Dominion of Tyr, The High Lord Nahene (LE male human? Sor?)
Government: Monarchy/Dictatorship
Heraldry: Formerly a pair of black horses on a blue field; now a nine pointed silver star on a black field.
Capital: Tyr
Major Towns: Tyr (pop. 26,500), Farenborough (pop. 17,200), Stelvale (pop. 3,100)
Population: 360,000 – Human 75%, Dwarf 8%, Goblinoid 6%, Half Elf 4%, Halfling 3%, Gnome 3%, Other 1%
Alignments: LE*, LN, CN, N, NE
Languages: Common*, Gnomish, Halfling, Dwarven, Goblin
Religions: Duscarse, Vakar, Gratnem (goblinoids only)
Resources: Iron ore, ships, timber, grain, leather, livestock, silver
Allies: Hallius (weak), Zabrek (weak), Irlghik (weak)
Enemies: Talan, Orynth, Marae, Edar
Overview: Tyr (teer) (sometimes referred to as the dark kingdom) used to be far more profitable when the Oth Dumar treaty first gave it sovereignty over 600 years ago. Since then the country has been brought out of civil war after civil war. Now, despite no internal strife, life for its inhabitants has not gotten better. While containing a codified set of laws, goblinoids and other nonhuman races have moved into the dominion and the new ruler governs with an iron fist. Lord Nahene rules from his palace in Tyr, where no one has seen him recently yet seemingly no one can act without his knowing. His exact nature is unclear as the guards to his palace are somewhat sinister in appearance.
Tyr shares arbitrary borders on its west with Hallius and Talan and to the east with Zabrek. Its northern border is the base of the Svernthrae Mountains and the southern border is the Sea of Enet. The city of Tyr, which was once a shining city to rival any in Faylia, has degraded to a dark fortress within the last decade or so. Nahene has doubled the fortifications and guard within the city. While trade continues, everyone looks over their shoulder for fear of a patrol deciding that they are undertaking an ‘illegal’ business.
The military sponsored by Tyr is now comprised of bloodthirsty mercenaries, goblins, ogres and the occasional giant. Since the offensive against Talan failed, no readily apparent action seems to be going on within the military, which had been strongly dominated in leadership by the Order of Duscarse before Nahene’s arrival, but now has no direct guidance from anyone besides the High Lord himself. Conflict with Orynth is not an option as the mages of Hallius act as a mediator between the two opposed kingdoms.
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Gazetteer

Tyr

Faylia: Dark Days everineverlasting